Classes | |
class | Animator |
Animator which updates the visual object thanks to the informations found by its plug. More... | |
class | AnimatorCreator |
Ancestor of animator creator class used by the PrototypeFactory. More... | |
class | AnimatorCreatorT |
Animator creator class to be parametrised by the descendants of Animator This class creates the new animator. More... | |
class | AnimatorEventPlug |
class | AnimatorEventPlugT |
The plug to retrieve information the handler needs. More... | |
class | AnimatorInputPlugT |
The plug to retrieve information the handler needs. More... | |
class | AnimatorPlug |
The plug to retrieve information the animators needs. More... | |
class | AnimatorPlugT |
A typed plug offering the interface to retrieve information the animator needs. More... | |
class | AnimatorT |
Animator which computes the visualisation with the associated value found by the plug. More... | |
class | IAnimatorEventPlug |
The event plug interface to set an animator by event. More... | |
class | IMaterialAction |
class | IUpdateMaterial |
class | NodeMaterial |
class | EntityMaterial |
class | SubEntityMaterial |
class | NodeMaterialOrig |
class | EntityMaterialOrig |
class | SubEntityMaterialOrig |
class | NodeMaterialCopy |
class | EntityMaterialCopy |
class | SubEntityMaterialCopy |
class | OgreAnimatorCommon |
Ancestor class for the Ogre animators. More... | |
class | OgreAnimator |
class | OgreAnimatorT |
Ancestor class for the Ogre animators. More... | |
class | OgreObject |
OgreObject creates a new scene node named with the id of this VisualObject and adds it into the subtree of root _sceneNode. More... | |
class | OgreObjectScene |
OgreObjectScene loads a dotScene file into the subtree of root _sceneNode. More... | |
class | OgreVis |
Specialization of VisBase for the Ogre3D library. More... | |
class | TransformAnimator |
Handler which computes the visualisation with the associated information found by the plug. More... | |
class | VisBase |
Visualization. More... | |
class | VisObjectExtension |
Input listener to control the bounding boxes around objects. More... | |
class | VisServiceExtension |
Visu Message Service. More... | |
class | VisualObject |
Visual object used by the visualisation to visualise the simulated objects. More... | |
class | VisualObjectCreator |
ancestor of the VisualObject creator class used by the PrototypeFactory More... | |
class | VisualObjectCreatorT |
VisualObject creator class to be parametrized by the descendants of VisualObject. More... | |
class | AwarenessAnimator |
Awareness animator to change the highlight color of a object. More... | |
class | AwarenessColorAnimator |
Awareness animator to change the highlight color of a object. More... | |
class | IMaterialPassAction |
A class which calls the action for each pass of each technique. More... | |
class | MaterialSetMaterialName |
More... | |
class | MaterialSetSceneBlending |
Action to set the scene blending. More... | |
class | MaterialSetTransparency |
Action to change this instance transparency. More... | |
class | MaterialSetAwareness |
Action to set the awareness color. More... | |
class | IsProgrammable |
Action to know if is programmable. More... | |
class | MaterialSetShader |
Action to set shader. More... | |
class | MaterialAddPickUDO |
Action to add PickUDO to the entity to improve picking from user. More... | |
class | MaterialRemovePickUDO |
Action to remove PickUDO of the entity. More... | |
class | HumanoAnimator |
Handler which computes the visualisation with the associated information found by the plug. More... | |
class | MaterialAnimator |
Animator to change the material. More... | |
class | PickUDO |
UserDefinedObject to specify witch entity need to be picked and in wich we have to find the vertex picked. More... | |
class | SwitchAnimator |
Handler which computes the visualisation with the associated information found by the plug. More... | |
class | TransparencyAnimAnimator |
Animator to animate the transparency of an object. More... | |
class | TransparencyBoolAnimator |
Animator to animate the transparency of an object. More... | |
class | TransparencyValueAnimator |
Animator to animate the transparency of an object. More... | |
class | CameraBaseExtension |
This extension adds an attribute containing camera's Transform. More... | |
class | AvatarVisualObject |
This visual object defines an humano avatar. More... | |
Typedefs | |
typedef OBT::Singleton< OBT::PrototypeFactory< OMK::Name, Vis::AnimatorCreator > > | AnimatorFactory |
typedef std::map< std::string, EntityMaterial * > | EntityMaterialMap |
typedef Ogre::MapIterator< EntityMaterialMap > | EntityMaterialIterator |
typedef std::stack< IUpdateMaterial * > | UpdateMaterialStack |
typedef std::vector< SubEntityMaterial * > | SubEntityMaterialVector |
typedef Ogre::VectorIterator< SubEntityMaterialVector > | SubEntityMaterialIterator |
typedef std::vector< NodeMaterialOrig * > | NodeMaterialOrigVector |
typedef OBT::Singleton< OBT::PrototypeFactory< OMK::Name, VisualObjectCreator > > | VisualObjectFactory |
Functions | |
std::string | debugMsg (const Vis::Animator *anim) |
Message formatting for animator. | |
Ogre::Node * | getOgreNode (const Ogre::Node &rootNode, const std::string &nodeName) |
Function retrieving a named node in a subtree of root rootNode. | |
Ogre::Node * | getChildWithDelimiterOMK (const Ogre::Node &node, const std::string &name) |
Function with handle delimterOMK on DotScene. | |
std::string | getNameWithoutDelimiterOMK (const std::string &name) |
Function with handle delimterOMK on DotScene. | |
std::string | debugMsg (const Vis::VisualObject *visObj) |
Message formatting for visual object. | |
Conversion functions | |
Wm4::Quaternionf | convert (const Ogre::Quaternion &q) |
Convert quaternions. | |
Ogre::Quaternion | convert (const Wm4::Quaternionf &q) |
Wm4::Vector3f | convert (const Ogre::Vector3 &v) |
Convert vector of 3. | |
Ogre::Vector3 | convert (const Wm4::Vector3f &v) |
Wm4::Matrix3f | convert (const Ogre::Matrix3 &m) |
Convert matrix of 3 by 3. | |
Ogre::Matrix3 | convert (const Wm4::Matrix3f &m) |
Wm4::Matrix4f | convert (const Ogre::Matrix4 &m) |
Convert matrix of 4 by 4. | |
Ogre::Matrix4 | convert (const Wm4::Matrix4f &m) |
Wm4::Plane3f | convert (const Ogre::Plane &p) |
Convert plane 3D Be carreful, the constant with Ogre is negative and positive for Wm4. | |
Ogre::Plane | convert (const Wm4::Plane3f &p) |
void | convert (const Type::Transform &transform, Ogre::Node &node) |
Convert a transform to an Ogre node. | |
void | convert (const Ogre::Node &node, Type::Transform &transform) |
typedef OBT::Singleton< OBT::PrototypeFactory< OMK::Name, Vis::AnimatorCreator > > OMK::Vis::AnimatorFactory |
Definition at line 247 of file OMKAnimator.h.
typedef Ogre::MapIterator< EntityMaterialMap > OMK::Vis::EntityMaterialIterator |
Definition at line 91 of file OMKMaterial.h.
typedef std::map< std::string, EntityMaterial* > OMK::Vis::EntityMaterialMap |
Definition at line 90 of file OMKMaterial.h.
typedef std::vector< NodeMaterialOrig* > OMK::Vis::NodeMaterialOrigVector |
Definition at line 158 of file OMKMaterial.h.
typedef Ogre::VectorIterator< SubEntityMaterialVector > OMK::Vis::SubEntityMaterialIterator |
Definition at line 119 of file OMKMaterial.h.
typedef std::vector< SubEntityMaterial* > OMK::Vis::SubEntityMaterialVector |
Definition at line 118 of file OMKMaterial.h.
typedef std::stack< IUpdateMaterial* > OMK::Vis::UpdateMaterialStack |
Definition at line 92 of file OMKMaterial.h.
typedef OBT::Singleton< OBT::PrototypeFactory< OMK::Name, VisualObjectCreator > > OMK::Vis::VisualObjectFactory |
Definition at line 243 of file OMKVisualObject.h.
void OMK::Vis::convert | ( | const Ogre::Node & | node, | |
Type::Transform & | transform | |||
) | [inline] |
Definition at line 121 of file OMKConversion.h.
References convert(), OMK::Type::Transform::setRotate(), OMK::Type::Transform::setScale(), and OMK::Type::Transform::setTranslate().
Referenced by OMK::MKMHumano::computeParameters(), and OMK::StaticHumano::getInitialiseSequence().
00122 { 00123 transform.setTranslate( convert( node.getPosition() ) ) ; 00124 Wm4::Quaternionf quaternion( convert( node.getOrientation() ) ) ; 00125 Wm4::Matrix3f matrix ; 00126 quaternion.ToRotationMatrix( matrix ) ; 00127 transform.setRotate( matrix ) ; 00128 transform.setScale( convert( node.getScale() ) ) ; 00129 }
void OMK::Vis::convert | ( | const Type::Transform & | transform, | |
Ogre::Node & | node | |||
) | [inline] |
Convert a transform to an Ogre node.
Definition at line 111 of file OMKConversion.h.
References OMK::Type::Transform::getQuaternionRotate(), OMK::Type::Transform::getScale(), and OMK::Type::Transform::getTranslate().
00112 { 00113 const Wm4::Vector3f& translate( transform.getTranslate() ) ; 00114 node.setPosition( translate.X(), translate.Y(), translate.Z() ) ; 00115 const Wm4::Quaternionf& quaternion( transform.getQuaternionRotate() ) ; ; 00116 node.setOrientation( quaternion.W(), quaternion.X(), quaternion.Y(), quaternion.Z() ) ; 00117 const Wm4::Vector3f& scale( transform.getScale() ) ; 00118 node.setScale( scale.X(), scale.Y(), scale.Z() ) ; 00119 }
Ogre::Plane OMK::Vis::convert | ( | const Wm4::Plane3f & | p | ) | [inline] |
Definition at line 103 of file OMKConversion.h.
References convert().
00104 { 00105 return Ogre::Plane( convert( p.Normal ), p.Constant ) ; 00106 }
Wm4::Plane3f OMK::Vis::convert | ( | const Ogre::Plane & | p | ) | [inline] |
Ogre::Matrix4 OMK::Vis::convert | ( | const Wm4::Matrix4f & | m | ) | [inline] |
Definition at line 88 of file OMKConversion.h.
00089 { 00090 return Ogre::Matrix4( m[0][0], m[0][1], m[0][2], m[0][3], 00091 m[1][0], m[1][1], m[1][2], m[1][3], 00092 m[2][0], m[2][1], m[2][2], m[2][3], 00093 m[3][0], m[3][1], m[3][2], m[3][3] ) ; 00094 }
Wm4::Matrix4f OMK::Vis::convert | ( | const Ogre::Matrix4 & | m | ) | [inline] |
Convert matrix of 4 by 4.
Definition at line 81 of file OMKConversion.h.
00082 { 00083 return Wm4::Matrix4f( m[0][0], m[0][1], m[0][2], m[0][3], 00084 m[1][0], m[1][1], m[1][2], m[1][3], 00085 m[2][0], m[2][1], m[2][2], m[2][3], 00086 m[3][0], m[3][1], m[3][2], m[3][3] ) ; 00087 }
Ogre::Matrix3 OMK::Vis::convert | ( | const Wm4::Matrix3f & | m | ) | [inline] |
Definition at line 72 of file OMKConversion.h.
00073 { 00074 return Ogre::Matrix3( m[0][0], m[0][1], m[0][2], 00075 m[1][0], m[1][1], m[1][2], 00076 m[2][0], m[2][1], m[2][2] ) ; 00077 }
Wm4::Matrix3f OMK::Vis::convert | ( | const Ogre::Matrix3 & | m | ) | [inline] |
Convert matrix of 3 by 3.
Definition at line 66 of file OMKConversion.h.
00067 { 00068 return Wm4::Matrix3f( m[0][0], m[0][1], m[0][2], 00069 m[1][0], m[1][1], m[1][2], 00070 m[2][0], m[2][1], m[2][2] ) ; 00071 }
Ogre::Vector3 OMK::Vis::convert | ( | const Wm4::Vector3f & | v | ) | [inline] |
Wm4::Vector3f OMK::Vis::convert | ( | const Ogre::Vector3 & | v | ) | [inline] |
Ogre::Quaternion OMK::Vis::convert | ( | const Wm4::Quaternionf & | q | ) | [inline] |
Wm4::Quaternionf OMK::Vis::convert | ( | const Ogre::Quaternion & | q | ) | [inline] |
Convert quaternions.
Definition at line 44 of file OMKConversion.h.
Referenced by convert(), OMK::Vis::OgreObject::OgreObject(), and OMK::Vis::TransformAnimator::selfProcessVis().
std::string OMKVIS_API OMK::Vis::debugMsg | ( | const Vis::VisualObject * | visObj | ) |
Message formatting for visual object.
Definition at line 30 of file OMKVisualObject.cpp.
References OMK::Vis::VisualObject::getId(), and OMK::Name::getString().
00031 { 00032 std::ostringstream txt ; 00033 txt << "visual object \"" << (visObj ? visObj->getId().getString() : std::string( "null" ) ) 00034 << "\"" ; 00035 return txt.str() ; 00036 }
std::string OMKVIS_API OMK::Vis::debugMsg | ( | const Vis::Animator * | anim | ) |
Message formatting for animator.
Definition at line 30 of file OMKAnimator.cpp.
References OMK::Name::getCString(), OMK::Vis::VisualObject::getId(), OMK::Vis::Animator::getId(), OMK::Name::getString(), and OMK::Vis::Animator::getVisualObject().
Referenced by OMK::Vis::Animator::Animator(), OMK::Vis::OgreAnimatorCommon::findOgreNode(), OMK::Vis::OgreObjectScene::loadConfigurationParameters(), OMK::Vis::OgreObjectScene::loadGeometry(), OMK::Vis::OgreVis::loadParameters(), OMK::Vis::OgreVis::loadSceneFile(), OMK::Vis::VisBase::processAddAnimatorEvent(), OMK::Vis::VisualObject::readConfigurationParameters(), OMK::Vis::VisualObject::VisualObject(), OMK::Vis::Animator::~Animator(), and OMK::Vis::VisualObject::~VisualObject().
00031 { 00032 std::ostringstream txt ; 00033 txt << "animator \"" << (anim ? anim->getId().getString() : std::string( "null" ) ) 00034 << "\" of visual object \"" << (anim ? anim->getVisualObject().getId().getCString() : "unknow" ) << "\"" ; 00035 return txt.str() ; 00036 }
OMKVIS_API Ogre::Node * OMK::Vis::getChildWithDelimiterOMK | ( | const Ogre::Node & | node, | |
const std::string & | name | |||
) |
Function with handle delimterOMK on DotScene.
Definition at line 76 of file OMKOgreAnimatorT.cpp.
References getNameWithoutDelimiterOMK().
Referenced by getOgreNode().
00077 { 00078 Ogre::Node::ConstChildNodeIterator iter( node.getChildIterator() ) ; 00079 while( iter.hasMoreElements() ) 00080 { 00081 Ogre::Node* pChild( static_cast< Ogre::Node* >( iter.getNext() ) ) ; 00082 if( getNameWithoutDelimiterOMK( pChild->getName().c_str() ) == name ) 00083 { 00084 return pChild; 00085 } 00086 } 00087 return 0; 00088 }
OMKVIS_API std::string OMK::Vis::getNameWithoutDelimiterOMK | ( | const std::string & | fileName | ) |
Function with handle delimterOMK on DotScene.
Definition at line 91 of file OMKOgreAnimatorT.cpp.
Referenced by getChildWithDelimiterOMK(), and getOgreNode().
00092 { 00093 static const std::string s_delimiter( "_#_" ) ; 00094 size_t delimiterPlace( fileName.rfind( s_delimiter ) ) ; 00095 std::string s( fileName ) ; 00096 if( delimiterPlace != std::string::npos ) 00097 { 00098 s.erase( delimiterPlace, fileName.size() ) ; 00099 } 00100 return s ; 00101 }
OMKVIS_API Ogre::Node * OMK::Vis::getOgreNode | ( | const Ogre::Node & | rootNode, | |
const std::string & | nodeName | |||
) |
Function retrieving a named node in a subtree of root rootNode.
Definition at line 41 of file OMKOgreAnimatorT.cpp.
References getChildWithDelimiterOMK(), and getNameWithoutDelimiterOMK().
Referenced by OMK::Vis::OgreAnimatorCommon::findOgreNode().
00042 { 00043 if (getNameWithoutDelimiterOMK(rootNode.getName()) == nodeName) 00044 return const_cast<Ogre::Node*>(&rootNode); 00045 00046 Ogre::Node* node( 0 ) ; 00047 // look for the node in rootNode children, Ogre throws an exception if 00048 // nodeName is not the name of a child of rootNode. The exception is 00049 // catched and node set to NULL 00050 /* try 00051 { 00052 node = rootNode.getChild( getNameWithoutDelimiterOMK(nodeName) ) ; 00053 } 00054 catch( Ogre::Exception& ) 00055 { 00056 node = NULL ; 00057 } 00058 */ 00059 node = getChildWithDelimiterOMK( rootNode, nodeName ) ; 00060 00061 // if nodeName was not one of rootNode children we look deeper in the subtree, 00062 // the children of rootNode becoming the new rootNodes 00063 if( node == 0 ) 00064 { 00065 Ogre::Node::ConstChildNodeIterator ite( rootNode.getChildIterator() ) ; 00066 for( unsigned short i( 0 ) ; ( node == 0 ) && ( i < rootNode.numChildren() ) ; ++i ) 00067 { 00068 node = getOgreNode( *ite.getNext(), getNameWithoutDelimiterOMK( nodeName ) ) ; 00069 } 00070 00071 } 00072 return node ; 00073 }
Documentation generated on Mon Jun 9 11:46:05 2008 |
Generated with doxygen by Dimitri van Heesch , 1997-2007 |