The conversion functions are available for:
Wm4::Vector3f qWm1 = OMK::Vis::convert( Ogre::Vector3( 1.0f, 2.0f, 3.0f ) ) ; Ogre::Vector3 qO1 = OMK::Vis::convert( Wm4::Vector3f( 1.0f, 2.0f, 3.0f ) ) ;
Documentation generated on Mon Jun 9 11:45:59 2008 |
Generated with doxygen by Dimitri van Heesch , 1997-2007 |