OMKOgreObject.h File Reference

#include "OMKVisualObject.h"
#include "OgreSceneNode.h"
#include "Ogre.h"
#include "OgreMovableObject.h"

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Namespaces

namespace  OMK
namespace  OMK::Vis

Classes

class  OMK::Vis::OgreObject
 OgreObject creates a new scene node named with the id of this VisualObject and adds it into the subtree of root _sceneNode. More...


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Documentation generated on Mon Jun 9 11:45:58 2008

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