#include "OMKVisualObject.h"
#include "OgreSceneNode.h"
#include "Ogre.h"
#include "OgreMovableObject.h"
Include dependency graph for OMKOgreObject.h:
This graph shows which files directly or indirectly include this file:
Go to the source code of this file.
Namespaces | |
namespace | OMK |
namespace | OMK::Vis |
Classes | |
class | OMK::Vis::OgreObject |
OgreObject creates a new scene node named with the id of this VisualObject and adds it into the subtree of root _sceneNode. More... |
Documentation generated on Mon Jun 9 11:45:58 2008 |
Generated with doxygen by Dimitri van Heesch , 1997-2007 |