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loading error from a scene exported from blender

 
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domeniko



Joined: 03 Dec 2007
Posts: 11

PostPosted: Mon May 19, 2008 1:59 pm    Post subject: loading error from a scene exported from blender Reply with quote

Hi all,

I installed gose on my Kubuntu distribution (v8.04)
i have previously installed OpenMask (1.4) and Ogre (1.4.Cool
at this point i already updated the plugins.cfg file pointing to the right plugin folder..

I created a simple scene in blender, ed exported from there to .scene and .mesh format, using the python scripts found on the ogre package

i try to open them with gose and i get this error:
Quote:
File selected: Sphere.scene
dsi::ERROR->OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource Sphere.scene in resource group General or any other group. in ResourceGroupManager::openResource at OgreResourceGroupManager.cpp (line 604)
gose: /home/domenico/dev/ogreBin/include/OGRE/OgreSharedPtr.h:130: T* Ogre::SharedPtr<T>::operator->() const [with T = Ogre::DataStream]: Assertion `pRep' failed.
Aborted


then i modified the resources.cfg file adding the line:
Quote:
FileSystem=/home/domenico/Documents/Sphere

which is the directory where the example is contained
then i re-run gose and try to load the example again, and i get this new error:

Quote:

File selected: Sphere.scene
dsi::WARNING->.scene file does not have a versionFormat attribute, will default/trye with the newest...
dsi::WARNING->.scene file versionFormat attribute is not 0.2.0, will try to parse anyway...
Mesh: Loading Sphere.mesh.

glibmm-ERROR **:
unhandled exception (type std::exception) in signal handler:
what: basic_string::_S_construct NULL not valid

aborting...
Aborted


and i don't know what to do....

can you help me?

you will find the example files zipped at the following url:
http://download.yousendit.com/EEB397FF4C5DCE05

thank you in advance Smile

domenico
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xlarrode
Site Admin


Joined: 24 Sep 2007
Posts: 80
Location: Bruxelles

PostPosted: Tue May 20, 2008 10:01 am    Post subject: Reply with quote

SO it seems that our Dotsscene about the camera is different :
Change that and it will be ok.
I will commit soon the patch for the DotSceneLoader to allow both definition...

Code:

    <!--<clipping nearPlaneDist="0.100000" farPlaneDist="100.000000"/> -->
        <clipping near="0.100000" far="100.000000"/>
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domeniko



Joined: 03 Dec 2007
Posts: 11

PostPosted: Tue May 20, 2008 10:08 am    Post subject: Reply with quote

thanks Smile

but what about the file resources.cfg? do i always have to add the path of the file i want to import?
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xlarrode
Site Admin


Joined: 24 Sep 2007
Posts: 80
Location: Bruxelles

PostPosted: Tue May 20, 2008 2:32 pm    Post subject: Reply with quote

Unfortunately, right now yes...
it's planed
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qingimiss



Joined: 09 Mar 2010
Posts: 13

PostPosted: Thu Apr 29, 2010 1:45 am    Post subject: wigs Reply with quote

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