OMK::Vis::MaterialSetShader Member List

This is the complete list of members for OMK::Vis::MaterialSetShader, including all inherited members.

_fragmentOMK::Vis::MaterialSetShader [private]
_fragmentPrmOMK::Vis::MaterialSetShader [private]
_lightOMK::Vis::MaterialSetShader [private]
_textureOMK::Vis::MaterialSetShader [private]
_vertexOMK::Vis::MaterialSetShader [private]
_vertexPrmOMK::Vis::MaterialSetShader [private]
entityAction(EntityMaterial *entity) constOMK::Vis::IMaterialAction [inline, virtual]
getFirstPassOfFirstTechnique(SubEntityMaterial *subEntity)OMK::Vis::IMaterialAction [protected, static]
IMaterialAction()OMK::Vis::IMaterialAction [inline, protected]
MaterialSetShader(const std::string &fragment, const std::string &vertex, Ogre::GpuProgramParameters *fragmentPrm, Ogre::GpuProgramParameters *vertexPrm, bool light, const std::string &texture="null")OMK::Vis::MaterialSetShader [inline]
nodeAction(NodeMaterial *node) constOMK::Vis::IMaterialAction [inline, virtual]
subEntityAction(SubEntityMaterial *subEntity) constOMK::Vis::MaterialSetShader [private, virtual]
~IMaterialAction()OMK::Vis::IMaterialAction [inline, virtual]
~MaterialSetShader()OMK::Vis::MaterialSetShader [inline, virtual]


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Documentation generated on Mon Jun 9 11:46:05 2008

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