_awarenessColor | OMK::Vis::MaterialSetAwareness | [protected] |
computeBlend(float currentPrm, float awarenessPrm) const | OMK::Vis::MaterialSetAwareness | [inline, private] |
computeBlend(const Ogre::ColourValue ¤tColor) const | OMK::Vis::MaterialSetAwareness | [private] |
entityAction(EntityMaterial *entity) const | OMK::Vis::IMaterialAction | [inline, virtual] |
getFirstPassOfFirstTechnique(SubEntityMaterial *subEntity) | OMK::Vis::IMaterialAction | [protected, static] |
IMaterialAction() | OMK::Vis::IMaterialAction | [inline, protected] |
IMaterialPassAction() | OMK::Vis::IMaterialPassAction | [inline] |
MaterialSetAwareness(const Ogre::Vector4 &awarenessColor) | OMK::Vis::MaterialSetAwareness | [inline] |
nodeAction(NodeMaterial *node) const | OMK::Vis::IMaterialAction | [inline, virtual] |
passAction(SubEntityMaterial *subEntity, Ogre::Pass *passDest, Ogre::Pass *passSrc) const | OMK::Vis::MaterialSetAwareness | [private, virtual] |
subEntityAction(SubEntityMaterial *subEntity) const | OMK::Vis::IMaterialPassAction | [protected, virtual] |
~IMaterialAction() | OMK::Vis::IMaterialAction | [inline, virtual] |
~IMaterialPassAction() | OMK::Vis::IMaterialPassAction | [inline, virtual] |
~MaterialSetAwareness() | OMK::Vis::MaterialSetAwareness | [inline, virtual] |