_awareness | OMK::Vis::AwarenessAnimator< Type > | [protected] |
_color | OMK::Vis::AwarenessAnimator< Type > | [protected] |
_node | OMK::Vis::AwarenessAnimator< Type > | [protected] |
_nodeName | OMK::Vis::OgreAnimatorCommon | [protected] |
_ogreObject | OMK::Vis::OgreAnimatorCommon | [protected] |
_plugUpdate | OMK::Vis::Animator | [protected] |
_plugValue | OMK::Vis::AnimatorT< Type > | [protected] |
_tNode | OMK::Vis::Animator | [protected] |
Animator(VisualObject &visualObject, const Name &id, const ConfigurationParameterDescriptor &node) | OMK::Vis::Animator | [protected] |
Animator(VisualObject &visualObject, const Name &id) | OMK::Vis::Animator | [protected] |
AnimatorT(VisualObject &visualObject, const Name &id, AnimatorPlugT< Type > *plug) | OMK::Vis::AnimatorT< Type > | [protected] |
AnimatorT(VisualObject &visualObject, const Name &id, const ConfigurationParameterDescriptor &node) | OMK::Vis::AnimatorT< Type > | [protected] |
DECLARE_TEMPLATE_ANIMATOR_FACTORY(AwarenessAnimator, Type) | OMK::Vis::AwarenessAnimator< Type > | [private] |
doIt(bool awareness) | OMK::Vis::AwarenessAnimator< Type > | [private] |
findOgreNode(Animator *animator, void *&tNode) | OMK::Vis::OgreAnimatorCommon | [protected] |
getId() const | OMK::Vis::Animator | [inline] |
getMaterialName(const Ogre::String &name) const | OMK::Vis::AwarenessAnimator< Type > | [protected, virtual] |
getNode() const | OMK::Vis::OgreAnimatorCommon | [inline, protected] |
getNodeName() const | OMK::Vis::OgreAnimatorCommon | [inline] |
getOgreObject() const | OMK::Vis::OgreAnimatorCommon | [inline] |
getTemplateNode() | OMK::Vis::Animator | [inline] |
getUniqueMaterialName(const Ogre::String &name) | OMK::Vis::IUpdateMaterial | [protected, static] |
getVisualObject() const | OMK::Vis::Animator | [inline] |
getVisualObject() | OMK::Vis::Animator | [inline] |
IUpdateMaterial() | OMK::Vis::IUpdateMaterial | [inline, protected] |
OgreAnimatorCommon(VisualObject &visualObject, const std::string &nodeName) | OMK::Vis::OgreAnimatorCommon | [inline, protected] |
OgreAnimatorCommon(VisualObject &visualObject, const ConfigurationParameterDescriptor &node) | OMK::Vis::OgreAnimatorCommon | [inline, protected] |
OgreAnimatorT(VisualObject &visualObject, const Name &id, const std::string &nodeName, AnimatorPlugT< Type > *plugValue) | OMK::Vis::OgreAnimatorT< Type > | [inline, protected] |
OgreAnimatorT(VisualObject &visualObject, const Name &id, const ConfigurationParameterDescriptor &node) | OMK::Vis::OgreAnimatorT< Type > | [inline, protected] |
processVis() | OMK::Vis::Animator | [virtual] |
selfProcessVis(const Type &value) | OMK::Vis::AwarenessAnimator< Type > | [private, virtual] |
selfProcessVis(const OMK::Type::StringType &value) | OMK::Vis::AwarenessAnimator< Type > | |
selfProcessVis(const OMK::Type::BoolType &value) | OMK::Vis::AwarenessAnimator< Type > | |
OMK::Vis::OgreAnimatorT< Type >::selfProcessVis(void) | OMK::Vis::AnimatorT< Type > | [protected, virtual] |
undo(NodeMaterial *node) | OMK::Vis::IUpdateMaterial | [virtual] |
update(NodeMaterial *node) | OMK::Vis::AwarenessAnimator< Type > | [protected, virtual] |
~Animator() | OMK::Vis::Animator | [virtual] |
~AnimatorT() | OMK::Vis::AnimatorT< Type > | [virtual] |
~IUpdateMaterial() | OMK::Vis::IUpdateMaterial | [inline, virtual] |
~OgreAnimatorCommon() | OMK::Vis::OgreAnimatorCommon | [inline, virtual] |
~OgreAnimatorT() | OMK::Vis::OgreAnimatorT< Type > | [inline, virtual] |